I'm over the hump of getting BLUEHOLME™ material either out of the pipeline or lined up for orderly publication, so I have two new projects on the go at the moment, both percentile-based skill systems. One is my AEON:engine™ which is designed to work with multiple modular rules, kind of GURPS-like in concept if not in detail (my 5-Star System Brainstorm thread
is related to this). The other is a Legend OGL-based fantasy game, a kind of tribute to an abandoned game from everybody's former
favourite D100 publisher. The latter is fun because I'm working with a number of contributors to said abandoned game, who are all fantastically keen.
I am retiring from my post at the end of my current contract - educational establishments have the strange view that teaching staff should be on short fixed-term contracts while the penpushers are indispensable and are there for life. Not that I expect they wouldn't renew if I offered, programme leaders don't exactly grow on trees, but with the political situation in Hong Kong deteriorating by the day and tertiary education suffering from monetisation I think it's time to get out of both my job and this former colony.
All of which is closely related to Hobby Stuff because my pseudo-retirement will feature large doses of RPG publication.