Thank you very much for the ideas.
I will take a look at the Hiver embassy ships, and I like the idea of a "mobile
Federation Fair" very much.
Meanwhile I have used Mongoose Traveller and GURPS Traveller to begin the
design of the Embassy Ship.
Since 2,000 dtons are about the upper limit of a ship's size in my setting, the
ship will have a 2,000 dton streamlined and self repairing hull.
The FTL drive will be a hyperdrive, the ship will carry reactor fuel for 6 months.
The bridge will be equipped with a computer model Core/3, Survey Sensors and
the best electronics available.
Since a ship of this size will not be able to land at many of the frontier colonies,
it will carry two shuttles for transfers between orbit and planetary surface.
The ship will be unarmed, but will be accompanied by a CDA Patrol Cruiser (an
800 dton ship with a Marines unit).
The Embassy Section of the ship could look like this:
Offices (10) - 40 dtons
Halls, Restaurants, etc.(5) - 50 dtons
Holoventure Zone (2) - 60 dtons
Theater (1) - 40 dtons
Sickbay (20 beds) - 10 dtons
Operating Theatre (2) - 2 dtons
Complete Workshop (2) - 5 dtons
Media Center (2) - 8 dtons
Laboratories (5) - 20 dtons
Guest Quarters (50) - 200 dtons
Exhibition Space - 135 dtons
Total: 570 dtons
The 2 Holoventure Zones are a way to create additional "virtual space" for
demonstrations, exhibits and thelike (and the latest tridee movies, of cour-
se ...): Instead of carrying the material stuff, the ship's databases carry
holograms of them, turning the Holoventure Zones into a kind of almost in-