SFRPG

The forum for Science Fiction Role Playing Game inspiration and information! So Say We All!
It is currently Sat Sep 18, 2021 1:43 am

All times are UTC




Post new topic  Reply to topic  [ 16 posts ]  Go to page Previous 1 2
Author Message
 Post subject: Re: Low Tech Worlds
PostPosted: Wed Mar 03, 2021 8:30 pm 
Offline
User avatar

Joined: Sun Jul 06, 2008 1:04 pm
Posts: 1185
Location: Oz.
It can be okay to have a society that is doomed, just so long as it’s not dead yet.

If you have a lot of them that’s a bit of a bummer, but just a few, if they’e doomed in somewhat different ways, can be okay. One time, when I was running a campaign for what would have been scouts if if had been Traveller, the party landed on a coral-fringed tropical island. The gorgeous, happy, half-naked locals lead them to a temple where a groups of priests chanted a litany at them: “We’re very glad you’re here, beecause out diet is deficit in alpha-linolenic acid and iodine, and we’re living on top of a superplume.” But it turned out that they didn’t understand what it meant.


Top
   
 Post subject: Re: Low Tech Worlds
PostPosted: Fri Mar 05, 2021 3:32 pm 
Offline
User avatar

Joined: Wed May 18, 2011 7:01 pm
Posts: 369
Location: Bristol
Cyborg IM1 wrote:
Both good ideas. My concern with geothermal power was ground instability. If you have an unstable region, how can your caves maintain air integrity? Especially long-term. I figured quakes would cause cracks and eventually the cave system would lose its air - at least over hundreds or thousands of years.


The area doesn't have to be unstable to have a bit of geothermal energy. Britain has very few and rather pathetic earthquakes, but it also has hot springs in Harrogate and in Bath: https://www.thermaebathspa.com/news-info/about-the-spa/spa-history/
https://www.geolsoc.org.uk/GeositesBath

Bits of Bath are liable to collapse into underground caverns not because of quakes, but because people have been quarrying limestone out from under the town for centuries, plus groundwater dissolving the limestone away.


Top
   
 Post subject: Re: Low Tech Worlds
PostPosted: Fri Mar 05, 2021 4:21 pm 
Offline

Joined: Thu Jul 12, 2012 10:11 pm
Posts: 407
Location: Near Frankfurt, Germany
What strontygirl said.

Also, there´s Iceland - they have so much geothermal energy that even now they have to think sideways to use it all. They heat up their sidewalks in winter, and a secluded bay in summer (to make it warm enough to bath in, despite being near the arctic circle). No major earthquake risk, but quite a lot of volcanism.

_________________
Space isn't remote at all. It's only an hour's drive away if your car could go straight upwards. Sir Frederick Hoyle
Earth is the cradle of humanity, but one cannot live in a cradle forever. Konstantin Tsiolkovsky
Man has earned the right to hold this planet against all comers, by virtue of occasionally producing someone completely bat**** insane. xkcd #556
Just like people, stars can be very important without being terribly bright. Phil Plait, "Bad Astronomy"


Top
   
 Post subject: Re: Low Tech Worlds
PostPosted: Wed Mar 10, 2021 7:52 pm 
Offline
User avatar

Joined: Tue Jul 08, 2008 8:42 pm
Posts: 2786
Location: Texas, USA
Thanks, I hadn't thought about the low-level thermal activity - I was thinking Yellowstone...

_________________
My friends call me Richard. You can call me Sir.
www.XmasDragon.com


Top
   
 Post subject: Re: Low Tech Worlds
PostPosted: Sun Sep 05, 2021 2:44 am 
Offline

Joined: Sun Sep 07, 2008 12:06 am
Posts: 363
Cyborg IM1 wrote:
Anyway, just interested in your thoughts.

My thoughts: "I like it, I love it, I want some more of it."

I have a personal fascination with Low-Tech Traveller (but not recreating Historic Eras).
On Unseen Servant I have an ongoing (Coming up on 3 years, I think) PbP game set on a TL 4 WATERWORLD with no Space reference at all. We just ported all of the skills and tropes back to the Age of Steam and threw in a little "Steam-Punk" vibe for good measure.

As a nod to everything that EDG posted and I read all of those YEARS, the world is ALMOST tidally locked. (I worked it out at the beginning, I think it is a 4:3 ratio ... so one "day" on the world is 960 hours (8 hours per "shift" x 3 shifts per "day" x 40 days per "Cycle")
with 20 days of sunlight and a high temperature just over 100 F and 20 days of darkness with a low just above the freezing point of seawater (0 F).

I have some notes and artwork on Bronze Folding Knives and an annual "Founders Day" whittling contest that I may get to use some day.

I also started at the other end (TL 6) and began to design space-faring societies using advanced knowledge and available technology.
What could you build with Apollo Era hardware?
What could you build with V-2 / Redstone Era Hardware?
What could you build with Robert Goddard Era Hardware?
What could you build with Congreve Rocket Era Hardware?

I got as far backwards as a diving suit with an umbilical airhose (TL 4 1860-1900) to EVA from an asteroid and repair the rubber seals on the glass windows that deteriorated over time. Space workers will have a life expectancy similar to 19th Century Coal Miners due to the radiation exposure, but it was acceptable back then, so ...

_________________
I really love Classic Traveller, especially without the Imperium ... There, I said it.
Now pass me a laser carbine and a couple of extra battery clips.


Top
   
 Post subject: Re: Low Tech Worlds
PostPosted: Sun Sep 05, 2021 2:54 am 
Offline

Joined: Sun Sep 07, 2008 12:06 am
Posts: 363
Cyborg IM1 wrote:
I tried coming up with a Low Tech society trapped in a series of caves below the surface of a vacuum world. I couldn't come up with a way to keep them alive. Sure, there could be bio-luminescence and mushrooms for food. Almost constant temperature might eliminate the need for fires, but still, it's going to be tough getting your tech back without fire - how do you make gunpowder? What happens to the byproducts of combustion? How do you get steam power without fire? etc.

I ended up giving up and concentrating on worlds with ATM 4-9 - I can figure out pretty low-tech solutions to most taints; especially if you consider they started out higher tech and as the TL dropped, the locals had to figure out solutions that they could sustain.


Asteroids: spin stabilized to produce artificial gravity and a metal pole sticks through the wall and into space. Mirrors focus sunlight on the pole and the heat is radiated inside. a water tank envelopes the end of the pole inside the Asteroid and the water boils to produce steam. The steam is tapped for TL 4 industry and radiators/condensers return cold water to the tank.

_________________
I really love Classic Traveller, especially without the Imperium ... There, I said it.
Now pass me a laser carbine and a couple of extra battery clips.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 16 posts ]  Go to page Previous 1 2

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited