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PostPosted: Fri Aug 12, 2016 9:05 am 
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Joined: Thu Jul 03, 2008 5:47 am
Posts: 1805
Location: The Maze of Peril
I know a lot of you produce neat-looking Traveller subsector maps - how do you do it? Interested parties are interested! :geek:

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PostPosted: Fri Aug 12, 2016 9:13 am 
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Joined: Thu Jul 03, 2008 1:08 am
Posts: 3107
Location: Sonthofen / Germany
There are a couple of subsector map generators on the Internet, the one I used for my campaigns is this one:

https://campaignwiki.org/svg-map


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PostPosted: Sat Aug 13, 2016 3:42 pm 
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Joined: Fri Dec 11, 2009 2:26 am
Posts: 238
Location: The DED Zone
That's very nice, Rust. Quite professional looking. If it didn't put in the trade routes, allowed for allegiance codes, and allowed one to export it outside of that campaignwiki thing, I'd seriously consider using it. My method is slow, tedious, and not nearly as nice: I edit subsector templates in Paint.NET.

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PostPosted: Mon Aug 15, 2016 8:43 am 
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Joined: Mon Dec 02, 2013 1:43 pm
Posts: 292
Location: Queens, NY
You could use Omer's python script and then upload the .sec data into the Traveller Map.

Typing in something that looks like .sec formatting directly into the map interface: probably less fun.


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PostPosted: Tue Aug 16, 2016 7:12 pm 
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Joined: Tue Nov 24, 2009 10:44 pm
Posts: 138
I've been using sec2pdf:

http://dotclue.org/t20/

I've made a few small changes to it, but it works just fine as is.

Frank


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