SFRPG

The forum for Science Fiction Role Playing Game inspiration and information! So Say We All!
It is currently Sat Nov 18, 2017 10:12 am

All times are UTC




Post new topic  Reply to topic  [ 64 posts ]  Go to page Previous 1 2 3 4 5 6 7 Next
Author Message
PostPosted: Tue Nov 18, 2008 4:28 am 
Offline
Banned

Joined: Fri Nov 14, 2008 7:06 am
Posts: 439
Keep On Travellin' wrote:
Done. Cyborg. That makes good sense. but would this connect count as an "Ally" connect, DBGD?

If that Ally came as the result of a die roll it will not be another PC. It is for you to say who, and how you gained that ally.


Top
   
PostPosted: Tue Nov 18, 2008 4:34 pm 
Offline
User avatar

Joined: Thu Jul 03, 2008 1:07 pm
Posts: 992
Location: MA, USA
Cyborg IM1 wrote:
Are we ready for Term 4 yet?


I'm not; I only rolled for 3 terms.

_________________
"Are you in charge here?"

"No, but I'm full of ideas!"

-----------------------------------------------------------
Also not a Dave.


Top
   
PostPosted: Wed Nov 19, 2008 12:01 am 
Offline
Banned

Joined: Fri Nov 14, 2008 7:06 am
Posts: 439
Jame Rowe wrote:
Cyborg IM1 wrote:
Are we ready for Term 4 yet?


I'm not; I only rolled for 3 terms.

Has everyone posted term #3?


Top
   
PostPosted: Wed Nov 19, 2008 2:36 pm 
Offline
User avatar

Joined: Tue Jul 08, 2008 8:42 pm
Posts: 2661
Location: Texas, USA
Everyone except Penn.

Heh Bygoneyrs, are you getting involved or not?

_________________
My friends call me Richard. You can call me Sir.
www.XmasDragon.com


Top
   
PostPosted: Thu Nov 20, 2008 2:15 pm 
Offline
User avatar

Joined: Wed Nov 12, 2008 7:50 pm
Posts: 40
Location: Rancocas, NJ USA
Hi guys,

I am extremely sorry...I have to bow out of playing! My father-Inlaw just passed away, my mother-Inlaw is coming to stay with us for Christmas, my one co-worker(that is the only other Oracle DBA that works for Dev/Test Enviornment with me) is going on vacation for a MONTH (Dec 20 to Jan 19th), plus between my side-line Antique business and all the rest that I have on my plate durring the Christmas season...I have to cut back on my time commitments . So sadly no I must bow out but will continue to watch from the sidelines as a "watcher". My heart is with you guys though, so please except my need to bow out.

Take care,

Penn

_________________
Image


Top
   
PostPosted: Thu Nov 20, 2008 2:30 pm 
Offline
User avatar

Joined: Tue Jul 08, 2008 8:42 pm
Posts: 2661
Location: Texas, USA
Sorry to hear about that Penn. My best to you and your wife.

_________________
My friends call me Richard. You can call me Sir.
www.XmasDragon.com


Top
   
PostPosted: Thu Nov 20, 2008 3:17 pm 
Offline
User avatar

Joined: Tue Jul 08, 2008 8:42 pm
Posts: 2661
Location: Texas, USA
Devalyn Ki Term 4:

Skill: Stealth 1
Survival: 4 (FAILED) Mishap: 5 (You have no idea what happened) :o

3 Mustering Out Benefits (2 full terms, 1 for rank)
1 Cash Roll: 4 (30,000 Cr)
2 Others: +1 Intel, Scout Ship (I can change this if you like...)

2 Connection Skills: TBD (how do you want us to do this?)

Final Stats:
Devalyn Ki
Age: 32 (1 term Merchant, 2.5 terms Scout)
Rank: Sr. Crewman (R1) merchant, Rank 2 Scout
Cash: 30,000 Cr
Equipment: Gauss Pistol, Scout Ship(?)
Skills:
Broker 0, Comms 0, Computers 0, Drive 0, Engineer (Jump) 1, Engineer (PP) 1, Gun Combat 0, JOT 1, Mechanic 1, Medic 0, Persuade 0, Pilot (Spacecraft) 1, Sensors 1, Space Science (Planetology) 1, Stealth 1, Survival 1, Vacc Suit 1, Zero-G 0

Are we going to get a Skill Package?

If I should take a full term for that last term rather than a half-term, let me know.
Also, if you don't want her to have the scout ship, no problem, I will take another weapon.

Devalyn is finished in Careers.

_________________
My friends call me Richard. You can call me Sir.
www.XmasDragon.com


Top
   
PostPosted: Thu Nov 20, 2008 8:55 pm 
Offline
Banned

Joined: Fri Nov 14, 2008 7:06 am
Posts: 439
Cyborg IM1 wrote:
2 Others: +1 Intel, Scout Ship (I can change this if you like...)

Nope, makes my job easier.

Quote:
2 Connection Skills: TBD (how do you want us to do this?)

Pick a skill appropriate to the event that granted it.

Quote:
Are we going to get a Skill Package?

Yes


Top
   
PostPosted: Thu Nov 20, 2008 9:11 pm 
Offline
User avatar

Joined: Tue Jul 08, 2008 8:42 pm
Posts: 2661
Location: Texas, USA
Revised stats for Devalyn Ki:

Final Stats:
Devalyn Ki
Age: 32 (1 term Merchant, 2.5 terms Scout)
Rank: Sr. Crewman (R1) merchant, Rank 2 Scout
Cash: 30,000 Cr
Equipment: Gauss Pistol, Scout Ship
Skills:
Broker 0, Comms 0, Computers 0, Drive 0, Engineer (Jump) 1, Engineer (PP) 2, Gun Combat 0, JOT 1, Mechanic 1, Medic 1, Persuade 0, Pilot (Spacecraft) 1, Sensors 1, Space Science (Planetology) 1, Stealth 1, Survival 1, Vacc Suit 1, Zero-G 0

Awaiting Skill Package...

_________________
My friends call me Richard. You can call me Sir.
www.XmasDragon.com


Top
   
PostPosted: Thu Nov 20, 2008 9:12 pm 
Offline
Banned

Joined: Fri Nov 14, 2008 7:06 am
Posts: 439
Character Generation Checklist
Basic character generation uses the following steps:
  1. Roll characteristics and determine characteristic modifi ers.
    1. Choose a homeworld.
    2. Gain background skills.
    1. Choose a career. You cannot choose a career you have already left.
    2. Roll to qualify for that career.
    3. If you qualify for that career, go to Step 4.
    4. If you do not qualify for that career, then you can go to the Draft or enter the Drifter career. The Draft can put you back into a career you have been forced to leave, at your old rank. You can only apply for the Draft once.
  2. If this is your fi rst time on this career, get your basic training.
  3. Choose a specialisation for this career.
    1. Choose one of the Skills and Training tables for this career and roll on it.
    2. Roll for survival on this career.
    3. If you succeed, go to Step 7.
    4. If you did not succeed, then events have forced you from this career. Roll on the Mishap table, then go to Step 9.
    1. Roll for Events.
    2. Optionally, establish a Connection with another player character.
    1. Roll for Advancement
    2. If you succeed, choose one of the skills and training tables for this career and roll on it. Increase your Rank and take any bonus skills from the Ranks table for this career.
    3. If you roll less than the number of terms spent in this career, you must leave this career.
    4. Military characters (Army, Navy, Marines) can roll for commission instead of rolling for advancement.
  4. Increase your age by 4 years. If your character is 34 or older, roll for Aging.
  5. If you are leaving the career, roll for Benefi ts.
  6. If you have left your current career, then go to Step 3 to choose a new career, or to Step 12 if you wish to fi nish your character. Otherwise, go to Step 5.
  7. Finalise any Connections with other characters.
  8. Choose a Campaign Skill Pack and allocate skills from that pack.
  9. Purchase starting equipment and, if you can afford it, a spacecraft.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 64 posts ]  Go to page Previous 1 2 3 4 5 6 7 Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited