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PostPosted: Sun Nov 23, 2008 1:48 am 
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Dr. Morrison Term 4

Scout/Exploration
Skill: Service: Survival-1
Survive: 10
Advance: 9 (Rank 2)

Event 10: spend time on Fringe of space: Roll survival 9, Gain Contact in alien race, and one skill level in ANY skill of choice.
Skill Chosen is Space Science: Robotics (specialization in Medical Robotics, like Autodocs) Would like the alien Race to be Hivers, due to thier advanced robotic techniques and experience in xenology.

Scout Muster

Cash 5 Cr 50000
Cash 6 Cr 50000
Bene 2 +1 Int


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PostPosted: Sun Nov 23, 2008 2:07 am 
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Keep On Travellin' wrote:
Would like the alien Race to be Hivers, due to thier advanced robotic techniques and experience in xenology.

Only one problem with that. They are as far from here as you can get.

We are in the Foreven Sector. Starting on Versi (3034).

You are either imperials in a anti-imperial paranoid system, or you a local, a little unnerved that the imperium is just a couple jumps away.

Varger or Zhodoni are much more likely.


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PostPosted: Sun Nov 23, 2008 6:00 am 
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Dr. Raymond Hol Morrison

575BA5

Age 34

2 Terms Physician/2 Term Scout

Homeworld: High Tech, Ice Capped
(HRD/Vinciennes/Deneb 1623 A401654-F N Na Ni Va Ic 810 Dd)

Medic-5
Remote Operations-1
Investigate-1
Vacc Suit-1
Survival-1
Sensors-1
Space Science:Xenology-1
Space Science:Robotics-1
Life Science:Cybernetics-1
Life Science:Biology-0
Life Science:Genetics-0
Computers-0,
Comms-0,
Diplomat-0,

Scientific Equipment: TL 12 Autodoc
Cr140,000


Connection: Devalyn Ki: Scout and Friend

Ally: Matthew Urshaga, IISS Scout Pilot (Rank 1) Former Crewmate and Friend.

Contact: Zetl Yenja, Zhodani Defector/Medical Robotics Specialist


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PostPosted: Sun Nov 23, 2008 2:44 pm 
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If we're mustering out, then Aruin received 50,000 Cr and an HEV suit.

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"Are you in charge here?"

"No, but I'm full of ideas!"

-----------------------------------------------------------
Also not a Dave.


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PostPosted: Mon Nov 24, 2008 10:29 pm 
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Given that we are not with the IISS, but the PE Expeditionary Service, we need to reconsider any Allies, Contacts, Rivals, and Enemies to make them local, not 3I.

Also, we shouldn't select from the Skill Package until AFTER you have mustered out, per the procedure that David posted earlier in this thread.

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My friends call me Richard. You can call me Sir.
www.XmasDragon.com


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PostPosted: Tue Nov 25, 2008 1:41 pm 
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David wrote:
Keep On Travellin' wrote:
Would like the alien Race to be Hivers, due to thier advanced robotic techniques and experience in xenology.

Only one problem with that. They are as far from here as you can get.

We are in the Foreven Sector. Starting on Versi (3034).
Varger or Zhodoni are much more likely.


Darrians are not too far away (next sector / a couple of sub-sectors IIRC)

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I really love Classic Traveller, especially without the Imperium ... There, I said it.
Now pass me a laser carbine and a couple of extra battery clips.


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PostPosted: Wed Nov 26, 2008 3:38 pm 
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atpollard wrote:
David wrote:
Keep On Travellin' wrote:
Would like the alien Race to be Hivers, due to thier advanced robotic techniques and experience in xenology.

Only one problem with that. They are as far from here as you can get.

We are in the Foreven Sector. Starting on Versi (3034).
Varger or Zhodoni are much more likely.


Darrians are not too far away (next sector / a couple of sub-sectors IIRC)

They're actually just about 5 jumps away.


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PostPosted: Mon Dec 01, 2008 10:04 pm 
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I'll take Comms 1 to finish out the Skill Package.

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My friends call me Richard. You can call me Sir.
www.XmasDragon.com


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PostPosted: Tue Dec 02, 2008 6:34 pm 
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Jame Rowe wrote:
More history coming soon; none of the other players seemed to want to connect to my character so I'm going to have to think about how to write up his contacts (suggestions are welcome).


Burton still has one connection open, if you want to figure out how the two know each other I'm open to suggestions. :)


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PostPosted: Thu Dec 04, 2008 4:50 pm 
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jimg wrote:
Jame Rowe wrote:
More history coming soon; none of the other players seemed to want to connect to my character so I'm going to have to think about how to write up his contacts (suggestions are welcome).


Burton still has one connection open, if you want to figure out how the two know each other I'm open to suggestions. :)


As am I, but I didn't find any really good ones. But on Burton's 2nd term, he had to deliver an important message, perhaps Aurin was at either the beginning or at the end, and they met there?

_________________
"Are you in charge here?"

"No, but I'm full of ideas!"

-----------------------------------------------------------
Also not a Dave.


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