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PostPosted: Sun Nov 23, 2008 4:12 pm 
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Joined: Fri Nov 14, 2008 7:06 am
Posts: 439
Once you have your character situated post it here. Please only post once, edit your post as needed.

Here is the finalized character format.

Career title

Age ##, x# Terms: # Terms Blaw, # Terms blaw

Str # (+/-#) Dex # (+/-#) End # (+/-#)
Int # (+/-#) Edu # (+/-#) Soc # (+/-#)

Skills:
Skill (specialty) Rating #

Equipment: Item, Item, etc.

Contacts/Allies:
Bob: Bob is a guy i met once on a street corner, we talked a bit and decided to play Traveller on the 4 Friday of the month.

Rivels/enimies:
John Doe: Mister Doe is the devil, he always goes around telling everyone on the sales floor how to their job, and its always against company policy. If life was perfect he would get hit by a bus.

History:
If you want you can write a few paragraphs about your character. This at least should cover your connections.


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 Post subject: Burton Pratt
PostPosted: Mon Dec 01, 2008 9:07 pm 
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Joined: Wed Aug 13, 2008 6:45 pm
Posts: 290
Burton Pratt
Scout


Age 34, 4 Terms: 1 Term Agent/Law Enforcement, 3 Terms Scout/Courier

Str 5 (-1) Dex 6 (+0) End 6 (+6)
Int 10 (+1) Edu 10 (+1) Soc 5 (-1)

Skills:
Astrogation 2
Comms 2
Computers 1
Drive 0
Engineer (electonics) 1
Gun Combat (slug pistols) 1
Investigate 0
Pilot (spacecraft) 1
Recon 0
Remote Ops 1
Sensors 1
Stealth 1
Streetwise 1
Space Science 0
Vacc Suit 1
Zero-G 1

Equipment:
Gauss Pistol
- TL/10 laser sight
- secure weapon
- 10 clips ammo
Wafer Jack
- two Expert programs for the Wafer Jack: Tactics/1 and Language/1
TL10 Cloth Armor
- Smart Fabric
TL10 Comm

Cr.45500

Contacts/Allies:
Elisavet Tamar (Ally): Elisavet is an operative for the intelligence branch of the Royal Navy. A few years ago she recruited Burton for technical support on a difficult mission. The mission was very successful and she remains grateful to him for his assistance.

History:
Burton was born and raised in a small moon colony. His parents were both technicians at the starport, and he grew up dreaming of traveling to the stars. When he was 18, Burton applied to the Royal Navy, but was denied due to his lower class background. Instead he was drafted into the local police force, where he soon made a name for himself as an excellent technician. A few years into his service, he was promoted and transferred to a larger world.

At the end of his mandatory service term, he applied to the Royal Versis Expeditionary Corp and was accepted. During the first year, Pratt traveled to most of the worlds and colonies on training flights. He became friends with Devalyn Ki, another new scout receiving similar training, and remained in contact with her even after they were assigned to separate branches. Pratt pursued his career with quiet dedication and competence earning one of the few promotions given to couriers.

Eventually he came to the attention of Elisavet Tamar, a naval intelligence officer. Tamar required assistance in gathering information related to some alien ambassadors, and Pratt's technical skills and law enforcement background made him a good choice for the job. The mission went flawlessly, and Pratt's performance impressed the agent. After the excitement of the covert operation, Burton found his courier duties tedious and at the end of the term resigned from active duty.


Last edited by jimg on Sun Dec 07, 2008 10:45 pm, edited 3 times in total.

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PostPosted: Mon Dec 01, 2008 10:19 pm 
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Joined: Tue Jul 08, 2008 8:42 pm
Posts: 2661
Location: Texas, USA
Devalyn Ki
Merchant Sr Crewperson
Scout Rank 2

Age 32, Female; 1 term Merchant (Free Trader), 2.5 terms Scout (Exploration)

Str: 6 (+0)
Dex: 7 (+0)
End: 7 (+0)
Int: 9 (+1)
Edu: 9 (+1)
Soc: 5 (-1)

Skills:
Broker 0
Comms 1
Computers 0
Drive 0
Engineer (Jump) 1
Engineer (PP) 2
Gun Combat 0
Gunnery (Turret) 1
JOT 1
Mechanic 1
Medic 1
Persuade 0
Pilot (Spacecraft) 1
Sensors 1
Space Science (Planetology) 1
Stealth 1
Survival 1
Vacc Suit 1
Zero-G 0

Equipment:
Gauss Pistol
Scout Ship
Cr 30,000

Connections:
Burton Pratt (Scout) - Met during training cruises and became friends
Dr. Ray Morrison (Medic) - Met during rescue operations at a remote outpost, convinced Dr. Morrison to enter the Versis Expeditionary Corp.

History:
Devalyn was born on a remote outpost in the Versis system. She served with her parents aboard an in-system freighter for several years, but after the chance to be on a Trade Expansion mission, her desire to see other stars caused her to join the VEC. During her shakedown cruises through known space, Devalyn met Burton Pratt another new scout and they became friends. They have stayed in touch through the years. During her second term in the Scouts, Devalyn's ship responded to an explosion at a remote outpost (the one she grew up on incidently, although her parents were not there at the time) and during the rescue operations, met Dr. Ray Morrison. She convinced him that the VEC needed his skills more than some lonely outpost and he joined. They have remained in touch ever since. Last year, Devalyn was set to explore a new star system and something happened. She doesn't know what, she has no memory for 1 month of her life. She is very concerned about this, as was the VEC, and they mutually agreed that it would be better if she left the service rather than be a security risk. As compensation, she received a Detached Duty Scout Ship and has invited her friends to join her as crew.

Even though Devalyn is no longer part of the official VEC, she is convinced that many missions will come her way as she and her crew can go places that Versis cannot officially send ships.

She has convinced her old friends to leave the Corps. Burt Pratt as her Astrogator and Dr. Ray as the ship's Medic. Now she just needs to find a Pilot that she can trust...

Devalyn is only about 5 feet tall, slender and weighs less than 100 lbs soaking wet (a phrase she HATES btw). She has black shoulder-length hair and startling gray eyes. She can easily pass as a young adult and has been carded at more than one spaceport bar to the amusement of her comrades.

_________________
My friends call me Richard. You can call me Sir.
www.XmasDragon.com


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PostPosted: Tue Dec 02, 2008 2:48 pm 
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Joined: Thu Jul 03, 2008 1:07 pm
Posts: 992
Location: MA, USA
Aurin Skeete, male Human, aged 30. 3 term ex-Scout R2.

Strength 5 (-1), Dexterity 8 (+0), Endurance 6 (+0), Intelligence 8 (+0), Education 8 (+0), Social Standing 5 (-1)

Astrogate 1,
Comms 1,
Medic 0,
Mechanic 1,
Pistols 1,
Persuasion 1,
Spacecraft 3,
Survival 1,
Vacsuit 2

Contact within the scout service, contact: bounty hunter
Spent time jumping from world to world; gained astrogate-1.
Mustered out; 50000 Cr, HEV suit, Gauss Pistol, Laser Comm-12

Aurin is a fairly average-looking man: brown eyes, dark hair, 5'7". He was born on Caledonia (he pronounces it Kale Donya) after his mother had a brief affair with a nobleman; this nobleman took an interest in Aurin, and guided him into the scout service.

More history coming soon; none of the other players seemed to want to connect to my character so I'm going to have to think about how to write up his contacts (suggestions are welcome).

_________________
"Are you in charge here?"

"No, but I'm full of ideas!"

-----------------------------------------------------------
Also not a Dave.


Last edited by Jame Rowe on Sat Dec 06, 2008 1:17 pm, edited 4 times in total.

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PostPosted: Tue Dec 02, 2008 2:58 pm 
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Joined: Tue Jul 08, 2008 8:42 pm
Posts: 2661
Location: Texas, USA
Well, I have used my two connections, so I can't. HOWEVER, your character also spent time wandering from world to world, like Burton Pratt and Devalyn. Maybe you could Connect to Burton during that event as well.

Even without the Connection, our characters can still KNOW each other.

_________________
My friends call me Richard. You can call me Sir.
www.XmasDragon.com


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PostPosted: Tue Dec 02, 2008 3:57 pm 
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Joined: Wed Oct 15, 2008 3:20 am
Posts: 360
Dr. Raymond Hol Morrison
Medcom

Age 34, 4 Terms Total,
2 Terms Scholar (Physician) / 2 Terms Scouts (Exploration)



STR 5 (-1) DEX 7 (0) END 5 (-1)
INT 11 (+1) EDU 10 (+1) SOC 5 (-1)

Skills

Medic-5
Remote Operations-1
Investigate-1
Vacc Suit-1
Survival-1
Sensors-1
Space Science (Xenology) -1
Space Science (Robotics) -1
Life Science (Cybernetics)-1
Life Science (Biology) -0
Life Science (Genetics) -0
Computers-0,
Comms-0,
Diplomat-0,

Equipment

TL 12 HE Vacc Suit
Mag Grapples
Extended Life Support
External MediKit
Medikit
Smart Fabric

Tl 12 Cloth Med Uniform
TL 11 Computer Weave/1
Smart Fabric

Surgical Uniform (as Above)
Spare uniform (as above)
Neural Comm Implant
AVD/Bioscan Pill Bugs (10)
Holoprojectors (2)

TL 12 Medkits (2)
TL 12 Trauma Pack (2)
TL 12 Panceas (50)
Medicinal Slow (2)
Surgical Kit

Stunstick
Stun Pistol w/extra power Pack
Stun Grenades

TL12 Adhesive Bandage Wand (10)
TL12 Nervous Response Dampners (10)
Starlight Drops (5)

TL 12 Protein Tap
TL 12 Purifier Tabs (10)
TL 12 Chemical Sniffer

Scientific Equipment: TL 12 Autodoc

Cr 53,900

Crew Connection: Devalyn Ki: Royal Versis Expeditionary Corps Scout and Friend.

Ally: Matthew Urshaga, Royal Versis Expeditionary Corps Scout Pilot (Rank 1) Former Crewmate and Friend. Once set his hand prior to a crucial mission at the sector border.

Contact: Zetl Yenja, Zhodani Defector/Medical Robotics Specialist. Morrison met Yenja at a Cybernetics Symposium and soon grew enamored with the woman's unusal charm and intellect.

Homeworld: High Tech, Ice Capped
(HRD/Vinciennes/Deneb 1623 A401654-F N Na Ni Va Ic 810 Dd)

Dr. Ray Morrison was born in Deneb on a high-tech ice world, to a Medical family. He studied medicine at the Hrd Medplex for 8 years, and then transferred after reading an Article about Foreven to the Royal Versis Expeditionary Corps to practice more hands on Frontier Medicine in the wild Foreven Sector beyond the Marches.

Morrison is deicated to his profession, and an accomplished healer. He excels at adapting his work to a given situation besed on the environment and resources available. His Xenology and investigative skills make him well suited for contact missions.

Morrison is practical minded, but also good-natured, and will work around the clock to save any patient.


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