SFRPG
http://sfrpg-discussion.net/

Traveller: The Omega Operatives (OOC)
http://sfrpg-discussion.net/viewtopic.php?f=50&t=755
Page 15 of 19

Author:  Keep On Travellin' [ Thu Mar 18, 2010 12:17 am ]
Post subject:  Re: Traveller: The Omega Operatives (OOC)

Please do, that would help to have it in thread to look back on.

Author:  Cyborg IM1 [ Thu Mar 18, 2010 1:06 pm ]
Post subject:  Re: Traveller: The Omega Operatives (OOC)

Sorry, I didn't see this until too late. I will post it this evening (US Time).

Author:  Jame Rowe [ Thu Mar 18, 2010 1:27 pm ]
Post subject:  Re: Traveller: The Omega Operatives (OOC)

Cyborg IM1 wrote:
We seem to be outpacing Jame!

He hasn't posted since Friday, so we need to give him a chance do get involved before we go too much further into this situation.

May I suggest no more posts until Jame posts (including the consequences of my grenade?).

THANX


Actually, I'm not sure what my response is. I think I'm starting to lose track of where exactly we are.

Author:  Keep On Travellin' [ Thu Mar 18, 2010 3:23 pm ]
Post subject:  Re: Traveller: The Omega Operatives (OOC)

You are in a mission control room deep inside the Stods-17 complex. The AI hs apparently killed the crew manning the station, after they cut ties with the mad computer. Currently, there are two huge robotic machines that are trying to cut thru the door to get at you, while at the same time, Stefan is opening a floor mounted maintennance hatch up mear the front control screens hurriedly.

Author:  Cyborg IM1 [ Mon Mar 22, 2010 1:36 pm ]
Post subject:  Re: Traveller: The Omega Operatives (OOC)

From CSC:

PLASMA GRENADE: Damage: 15d6, Burst Radius 6m
Plasma warheads are an advanced version of high explosive - area affect weapons for use against soft targets. Burst radii war doubled for plasma warheads and damage is multiplied by 3. Plasma explosives of this sort are still ST (Soft Target) weapons except on a direct hit.

Soft Target Weapons: Fairly ineffective against armour. Treat all armour as double.

Based on this info (which I had forgotten, but Ustlear would not), I am going to NOT use a Plasma grenade, instead he will use an HEAP Grenade:

HEAP Grenade: 6d6 AP (ignores 6 points of armour)
Blast Radius: 3m

MUCH Better weapon for use against a robot.

AND Ustlear has 3 of these left.

In case you didn't pull it out of my previous post, here is his grenade total.

AGL #1 (Non-Lethal)
1 EMP Grenade (1 previously used)
2 Smoke-Multispectral
2 Flashbang/Concussion

AGL #2 (Lethal)
2 Plasma (15d6 ST, 6m Blast)
3 HEAP (1 previously used) (6d6 AP, 3m Blast)

I will clarify which grenade Ustlear will use in the IC thread.

Author:  Keep On Travellin' [ Mon Mar 22, 2010 10:26 pm ]
Post subject:  Re: Traveller: The Omega Operatives (OOC)

Ok, but not to be a stickler, you have to change it out for the HEAP one after calling a Plasma. You have time, the thing cuts slow, the Plasma Grenade was the last one in.

Author:  Cyborg IM1 [ Tue Mar 23, 2010 12:43 pm ]
Post subject:  Re: Traveller: The Omega Operatives (OOC)

The AGL has a clip of 6 grenades and switching between them is a Free Action. Changing Clips is a Minor Action.

Author:  Cyborg IM1 [ Thu Apr 01, 2010 12:51 pm ]
Post subject:  Re: Traveller: The Omega Operatives (OOC)

I am going to be out of pocket over the Easter weekend.

I will be back on Monday.

Fun Game!

Author:  jimg [ Thu Apr 01, 2010 5:57 pm ]
Post subject:  Re: Traveller: The Omega Operatives (OOC)

Cyborg IM1 wrote:
I am going to be out of pocket over the Easter weekend.

I will be back on Monday.


Ditto

Cyborg IM1 wrote:
Fun Game!


Ditto!

Author:  Keep On Travellin' [ Thu Apr 01, 2010 9:09 pm ]
Post subject:  Re: Traveller: The Omega Operatives (OOC)

So let's take an Easter Break then? Ok.

Page 15 of 19 All times are UTC
Powered by phpBB® Forum Software © phpBB Limited
https://www.phpbb.com/