Whilst poking around the dustier corners of Mithras's site
, I came upon his take on the old Expert D&D module, Isle of Dread
:Professor Beatty's Isle of Dread
This is a jolly spiffing idea, and one I wish I'd thought of when I was running Biggles
games in the between-the-wars era. Basically, the Isle
is transported to 1875 Earth, the South Pacific to be precise (as a matter of fact, I may have glimpsed it from the ferry the other day). It's kind of circular, really - I'm sure the original module was heavily influenced by the 'lost world' concept. On top of that, it's got to be my favourite-ever D&D module, it's more of a campaign setting than just an adventure, which was probably the first time I came across that sort of thing in my gaming life. Ah, simpler times ...
Another winner from Mr. Elliot!