SFRPG

The forum for Science Fiction Role Playing Game inspiration and information! So Say We All!
It is currently Fri Feb 23, 2018 8:39 pm

All times are UTC




Post new topic  Reply to topic  [ 14 posts ]  Go to page Previous 1 2
Author Message
PostPosted: Wed Dec 07, 2011 2:56 pm 
Offline
User avatar

Joined: Thu Jul 03, 2008 1:08 am
Posts: 3107
Location: Sonthofen / Germany
Yep, bad wording on my part, what I did mean was that the
attempt to create a truly generic system went nowhere. :)


Top
   
PostPosted: Tue Dec 27, 2011 7:56 am 
Offline
User avatar

Joined: Thu Jul 03, 2008 5:47 am
Posts: 1805
Location: The Maze of Peril
The playtest for AEON Quickstart is beginning. This is an open playtest as the Quickstart edition will be a free-to-download PDF, so please do chip in if you like. Files will be uploaded to BRP Central and playtest comments can be posted to the dedicated thread there.

AEON Quickstart Playtest Thread

_________________
The AEON:engine™


Top
   
PostPosted: Sun Jan 22, 2012 4:21 am 
Offline
User avatar

Joined: Thu Jul 03, 2008 5:47 am
Posts: 1805
Location: The Maze of Peril
The first two chapters of the AEON Quickstart playtest files (Character Generation and Skills) are up on the BRP forums. Please go and check them out! :)

_________________
The AEON:engine™


Top
   
PostPosted: Sun Aug 12, 2012 3:13 am 
Offline
User avatar

Joined: Thu Jul 03, 2008 5:47 am
Posts: 1805
Location: The Maze of Peril
The latest news is that AEON will become AEONS. The reason is deceptively simple: the core rules are going to cover a wider range of fantasy/historical campaigns than the ancient period originally intended. So, AEON becomes AEONS.

The decision came about because there are have been a number of related games brewing in the background to deal with later fantasy eras from dark ages through medieval to renaissance and early industrial ages , mainly to ensure cross-compatibility for later publications. In the process, I realised there would not be a great deal of additional material until the introduction of firearms. The result has been that, in game terms, a more convenient cut-off “date” for the FANTASY AEONS™ book will be the invention of gunpowder. This will allow users the maximum flexibility in designing their settings while keeping the book down to a manageable size.

I say “deceptively simple” because this does mean a bit more work – but, hey, progress is never as fast as expected for these cottage industry projects so I’m sure it won’t have a significant effect in the grand scheme of things.

Thank you for your patience!

_________________
The AEON:engine™


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 14 posts ]  Go to page Previous 1 2

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited