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PostPosted: Mon Apr 16, 2012 8:31 am 
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Joined: Thu Jul 03, 2008 1:08 am
Posts: 3107
Location: Sonthofen / Germany
I suspect that the most important factor in the case of a candle would
be the percentage of oxygen in the world's atmosphere, the more oxy-
gen would be available, the faster the candle would probably burn.

However, in my Phalanos setting candles would be useless anyway, the
planet has a primordial atmosphere of nitrogen and carbon dioxide, much
like the early Earth, and the brave explorers need magic (after all, it is a
fantasy setting ...) to survive there. The process to develop a new spell
is a rather long and complicated one, and I doubt that the player charac-
ters will develop a spell to supply a candle with enough oxygen to burn.


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PostPosted: Tue Apr 17, 2012 10:32 pm 
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Joined: Sun Jul 06, 2008 1:04 pm
Posts: 1066
Location: the Retirement Coast, NSW, Australia
Indeed. A spell that measures time seems a lot more straightforward.

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My SFRPG setting, Flat Black

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