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 Post subject: Grenades
PostPosted: Tue Sep 30, 2014 11:07 pm 
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Joined: Fri Jul 13, 2012 8:46 pm
Posts: 40
Location: Black Country, UK
A minor niggle I know, but on page 35 the table shows grenade damage as 2d8 but the text says 2d6. As Achernar has just had a grenade dropped onto him, this is sort of important. Comments and ruling?

Also: Have just downloaded 'Engines of Babylon'. Superb writing as ever from Kevin (I'm sure he is an unbraked AI). There are lots of ideas here for the GM. Recommended.


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 Post subject: Re: Grenades
PostPosted: Fri Oct 03, 2014 10:18 pm 
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Joined: Fri Jul 13, 2012 8:46 pm
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Location: Black Country, UK
In the absence of any other ideas, "Other Dust" lists grenades as doing 2d6, so I'm going with that


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 Post subject: Re: Grenades
PostPosted: Sun Oct 05, 2014 9:03 pm 
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Joined: Thu Jul 03, 2008 5:41 am
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Location: Yavne, Israel
I'd say 2d6, yes.

And I've also bought Engines of Babylon. A superb book, indeed!

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