Matt Wilson wrote:
Does that app have the ability to calculate stutterwarp-type connections? As in draw lines to everything N LY or closer? I'm assuming that's what EDG did to create his "accurate" 2300 arms.
If so, have you tried bumping up the range just a bit? I'm looking at Beta Canum and Beta Comae again, and they're what? 8.1 LY apart? How crazy does it get if you make stutterwarp range 8.1 LY?
Anyone done that? Curious about how far you can get before the arms become a spiderweb.
You can automatically create "proximity routes" - you get to select minimum and maximum length, and maximum number of connections per system. You can do that for all systems visible at the time, all selected systems, all populated systems, or all populated and selected systems. And you can define several types of routes so they´ll be displayed in different colors and styles.